Scott saw Billy Lynn's Long Halftime Walk, directed by Ang Lee, which was shot in 3D HFR at 120fps. The problem with shooting at that high frame rate is that few theaters can display it. Scott says that Lee is trying to push the boundaries of cinema with a new visual language that breaks the barriers up by 24 fps to save film stock. The problem is there's few projectors that can handle that amount of data. Scott says it's gorgeous, and very compelling. Shooting at that frame rate also meant not being able to wear makeup. Required more of a method acting technique, and more.
Doug has been taking a lot video classes with Adobe Premiere and After Effects, but his HP computer performance isn't all that great. Leo says that when you buy a computer at Costco you're not going to get a pro-grade device. If Doug is being slowed down by rendering, he'll not only want a lot of RAM, but he should also put in an SSD. A good NVidia or ATI Radeon video card will give him a fast GPU to handle the rendering instead of his PC's processor. That's what Premiere relies on -- the GPU.
Scott is back from NAB and he went early to attend the "Future of Cinema" conference. He saw a film by Ang Lee that was shot in native 3D on a pair of Sony F65 Cinema Cameras at 120fps. 5 times more than standard 24p. Scott says that for showcasing the film in conventional theaters at 120 fps, they will have to project it in 2K. Some say it looks like video, not a movie. But Scott says that's because we're so used to the way it's looked for the last 100 years. Now that we have better technology, we should keep moving forward. And theaters can always down shift the frame rate.
Scott spend the week watching Avengers: Age of Ultron in various versions, including 3D and laser projected. He's coming around to Leo's point of view that 3D just isn't that great a format. Laser projection, by contrast, gives you a brighter image, and when it's Laser 3D, it works quite well unless you wear prescription glasses, where the polished inner surface bounces light around and the reflection is quite distracting. So he's quickly starting to see Leo's point. Leo likes the idea of immersion, and the more realistic a movie the better.
Don watches TV with Google's Chromecast on his Vizio 3D TV. Could he see 3D with one eye? One eye is stronger than the other. Leo says sort of. If he covered one eye, he wouldn't see it because of parallax. But if his other eye can see something, then it has some sort of depth information. So it should work for him. But two eyes are needed for depth perception.
Frank has a 65" LG 3D TV, but when he watches 3D from a device or a download, he gets a strange effect of the screen image shrinking down 1/3 of the size. It's like the entire screen image is letterboxed. Scott says it sounds like a defect in how the TV handles the streaming 3D content.
Scott is back with questions about how 4K will affect 3D and what glasses would be best. Sony uses both, but Samsung and LG both use passive technology. Vizio went with the passive glasses in 2013, but this year they dumped 3D altogether. Scott says he likes passive glasses because they're lighter and the TVs are more affordable. Passive is brighter, but even then it only lets in 50% of the light. Active glasses lets in only 30% of the light, and you have to recharge them or change the batteries. Scott also says the one good thing is that 4K offers 1080p in each eye for 3D.
Scott can finally talk about "The Hobbit: The Desoluation of Smaug." It's crazy because there are over 200 different versions with different languages, high frame rate, 3D, IMAX, Dolby Atmos, and more. There's always the option to watch it in 2D, too. Scott saw it in HFR 3D. Even then, you still have the choice between Real D, IMAX3D, and Dolby3D. Scott says that high frame rate is the way to see it. HFR looks really sharp, less like film, and more like video. A lot of people object to it, saying it looking too real takes you out of the movie.
Dickie D is back with the Sense 3D handheld scanner. The Sense 3D scanner can scan small and large objects, people and scenes. It works with the Cubify Sculpt 3D printer, and can scan up to 10x10 feet! Scans process in seconds and can be cropped, enhanced and solidified for printables in just minutes. $399.00. Check out Dickie D getting scanned on YouTube! http://youtu.be/MHm07WWBOvA
Scott went and saw Ender's Game yesterday and he really liked it. The movie follows the book rather nicely, even though they cut out a lot. He found it interesting that Ender's Game wasn't released in 3D, and there's some scenes that would really lend well to it. The director decided not to because the long space shots, and long lens shots wouldn't play well in 3D. Leo says he likes that a director is making an artistic choice to not show it in 3D, and Scott agrees. Scott saw it at the new TCL Chinese Theater in Hollywood. TCL makes HDTVs and are making a push into the US.